Algorithmic Terrain with Cellular Automata

Requires a Wolfram Notebook System

Interact on desktop, mobile and cloud with the free Wolfram CDF Player or other Wolfram Language products.

Requires a Wolfram Notebook System

Edit on desktop, mobile and cloud with any Wolfram Language product.

3-color 2D totalistic CAs generate changes in height from a baseline value, totaling over a number of steps of evolution of the rule. Essentially the value of the CA at a given location is totaled through the time dimension, like a local random walk. Different rules, initials, and steps then generate a variety of types of terrain. There are over 1 billion 3-color totalistic rules of this type.

Contributed by: Jason Cawley (March 2011)
Open content licensed under CC BY-NC-SA


Snapshots


Details

detailSectionParagraph


Feedback (field required)
Email (field required) Name
Occupation Organization
Note: Your message & contact information may be shared with the author of any specific Demonstration for which you give feedback.
Send