Simulation of Speaker and Reverb Output by Convolution Process

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There are three audio clips in this Demonstration: the original sound file, a speaker cabinet impulse response, and the impulse response in a small concert hall. (The initial audio clip is a distorted guitar recorded directly into a computer.) Any one of the three source files can be played or analyzed using the first control "analyze". The checkboxes represent the two available convolutions.

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The speaker cabinet impulse lets us simulate the dynamics of a real speaker cabinet. Finally, we can use that convolution principle to simulate the sound being played in a concert hall.

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Contributed by: Preetam Jinka (January 2012)
Open content licensed under CC BY-NC-SA


Snapshots


Details

Details about the convolution reverb process can be found in [1].

Reference

[1] Wikipedia. "Convolution Reverb." (Nov 4, 2011) en.wikipedia.org/wiki/Convolution_reverb.



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