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Three-Body Problem in 3D
In the classic three-body problem, point masses with initial positions and velocities can result in very complicated trajectories.
Contributed by:
Jeff Bryant
and
José Martin-Garcia
Based on a program by:
Enrique Zeleny
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The equation of motion is
,
where
is the acceleration of the
body,
is the
mass, and
is the vector connecting the masses
and
.
Reference
[1] J. C. Sprott,
Elegant Chaos: Algebraically Simple Chaotic Flows
, Singapore: World Scientific, 2010 pp. 121–123.
www.worldscientific.com/worldscibooks/10.1142/7183# t=aboutBook
.
RELATED LINKS
Three-Body Problem
(
ScienceWorld
)
PERMANENT CITATION
Jeff Bryant
and
José Martin-Garcia
"
Three-Body Problem in 3D
"
http://demonstrations.wolfram.com/ThreeBodyProblemIn3D/
Wolfram Demonstrations Project
Published: February 19, 2016
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