Algorithm for Cubic Nonuniform B-Spline Curve Interpolation

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This Demonstration shows how to interpolate a set of points in the plane via a cubic nonuniform B-spline curve and progressive-iterative approximation (PIA) technique. See Details for full implementation details.
Contributed by: Shutao Tang (December 2015)
(Northwestern Polytechnical University, Xi'an, China)
Open content licensed under CC BY-NC-SA
Snapshots
Details
There are three main steps in the PIA algorithm.
1. Compute the knot vector via the chord-length parametrization
where
.
Then define the knot vector
,
where
2. Do the iteration.
At the beginning of the iteration, let
First, generate a cubic nonuniform B-spline curve by the control points
:
.
The first adjustment of the control point is
,
then let
Again, this gives a cubic nonuniform B-spline curve with the control points
, that is
.
In general, if the cubic nonuniform B-spline
results from iterating
times, let the
adjustment of the
control point be
.
Also, let
This gives the cubic nonuniform B-spline curve
via the control points
.
Finally, the set of curves is defined. Lin [1] has proved that these curves converge to the points, namely that
,
3. The error is given by
.
Reference
[1] 蔺宏伟, 王国瑾, 董辰世. 用迭代非均匀 B-spline 曲线(曲面)拟合给定点集[J]. 中国科学, 2003, 33(10), pp. 912–923.
H. Lin et al., "Use Iterative Non-Uniform B-Spline Curve (Surface) to Fitting Given Point Set [J]." China Science, 33(10), 2003 pp. 912–923 (in Chinese).
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