Generations Cellular Automata

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In the "Generations" cellular automata, a cell can have these values: off (0), on (1), or dying (2 or more). The number of generations is the total number of cell states. For example, "Meteor Guns" has eight possible colors or generational states. At each step, the eight cells neighboring each cell are evaluated for the total number of cells that are on, giving some value 0 to 8.
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Contributed by: Ed Pegg Jr (February 2012)
Open content licensed under CC BY-NC-SA
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Details
References
[1] M. Wójtowicz. "Cellular Automata Rules Lexicon. Family: Generations." Mirek's Cellebration. (Sept 15, 2001) psoup.math.wisc.edu/mcell/rullex_gene.html.
[2] Wikipedia. "Brian's Brain." (Jun 11, 2010) en.wikipedia.org/wiki/Brian's_Brain.
Permanent Citation
"Generations Cellular Automata"
http://demonstrations.wolfram.com/GenerationsCellularAutomata/
Wolfram Demonstrations Project
Published: February 25 2012