Motion/Pursuit Law in 2D (Visual Depth Perception 3)

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This Demonstration computes the motion/pursuit law in the two-dimensional horizontal fixation plane of the eyes. The observer is looking mainly at F on the vertical axis, but also sees D as he translates to the right at speed equal to the interocular distance per second.
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Contributed by: Keith Stroyan (March 2011)
Open content licensed under CC BY-NC-SA
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Permanent Citation
"Motion/Pursuit Law in 2D (Visual Depth Perception 3)"
http://demonstrations.wolfram.com/MotionPursuitLawIn2DVisualDepthPerception3/
Wolfram Demonstrations Project
Published: March 7 2011