Three-Body Problem in 3D

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In the classic three-body problem, point masses with initial positions and velocities can result in very complicated trajectories.
Contributed by: Jeff Bryant and José Martin‐Garcia (February 2016)
Based on a program by: Enrique Zeleny
Open content licensed under CC BY-NC-SA
Snapshots
Details
The equation of motion is
,
where is the acceleration of the
body,
is the
mass, and
is the vector connecting the masses
and
.
Reference
[1] J. C. Sprott, Elegant Chaos: Algebraically Simple Chaotic Flows, Singapore: World Scientific, 2010 pp. 121–123. www.worldscientific.com/worldscibooks/10.1142/7183# t=aboutBook.
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