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A simple artistic mountainscape is produced by plotting several cosine curves generated with constrained random parameters (i.e. amplitude, frequency, phase, offset). Then noise is added to the curve and smoothed out by a moving average to give the treeline a realistic profile. You can change the number of mountain ridges and the color scheme.

Contributed by: Greggory Rothmeier (April 2011)
Open content licensed under CC BY-NC-SA


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