# How to Torpedo a Ship

Requires a Wolfram Notebook System

Interact on desktop, mobile and cloud with the free Wolfram Player or other Wolfram Language products.

For a torpedo to intercept a ship, their trajectories to impact must take the same time. The locus of all points meeting this condition, subject to the parameters of bearing, distance, and relative speeds, is the circle of Apollonius.

Contributed by: Bensøn R. Sundheim (March 2011)

Open content licensed under CC BY-NC-SA

## Snapshots

## Details

Reference:

P. J. Nahin, *Chases and Escapes*, Princeton, NJ: Princeton University Press, 2007.

## Permanent Citation

"How to Torpedo a Ship"

http://demonstrations.wolfram.com/HowToTorpedoAShip/

Wolfram Demonstrations Project

Published: March 7 2011