Between Sphere and Torus

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Computer graphics makes it easy to transform one object into another. This well-known "morphing" is often used for film effects. Here is an example of geometry: the transformation of a sphere into a torus.
Contributed by: Herbert W. Franke (March 2011)
Open content licensed under CC BY-NC-SA
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German translation of caption:
Mit den Mitteln der Computergrafik ist es leicht, Ojekte in andere zu verwandeln - eine als 'Morphing' gut bekannte und für Filmeffekte oft verwendete Methode. Hier ein Beispiel aus der Geometrie: die Verwandlung einer Kugel in einen Torus.
By experimenting with geometric morphing, you will often find aesthetically interesting intermediate stages. The resulting graphics are examples of a remarkable type of computer art known as "virtual sculptures", which you can display realistically even if it would be impossible in physical reality.
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"Between Sphere and Torus"
http://demonstrations.wolfram.com/BetweenSphereAndTorus/
Wolfram Demonstrations Project
Published: March 7 2011